system allright, collecting monstergirls and grinding monsters for money. System stable, havent encountered any bugs yet.
No animation at all, so more like a Visual Novel.
H- Scenes static.
Art catches the eye, nice to watch.
Keep up your efforts.
Thank you for your feedback! We are looking to implement animation in the future, but we have a lot on our to-do list so far.
Options limited since you can choose your gender (female/male/both) and look /walk around.If you want or not, you´ll have to make out with a male cat, or stop playing.Limited for a text based rpg.
I'm guessing you meant "can't," in which case I should point out that you can fully configure your own gender and sex, as well as Lith's. You can play with a fully female Lith if you want to. And there are some "adventures" available, but they come later, after you've built your relationship up with Lith some. Thanks for playing!
i got a deja vu, have seen this on english somewhere.
Evolved in to quite a looker since you animated it ! :-) a great battle system you put up there! Give them different emotions other than happiness ;-) Cant wait to see more! Your game has big promises.
Thanks a lot man. Keep an eye on next updates.
Hahaha oh man! So many funny answers you can give! Drawnings are allright i guess. Fighting system was decend. Liked the idea to jump back to the last point of answer instead of repeating the game from the beginning.
Animation was basic but good so far.
Excited what you bring out next. Well its commissioned right, so we dont really know? ;-)
Thanks man appreciate the detailed review
As Random360 stated, when you stand in a corner you can fend them all off,true.
Slomo-Mechanic is good so far, i just think its way too irritating to have blinking angels still fading in and out in slomo,so you never know what hits you,you cant prepare yourself in any way. Maybe let them port to the left or the right,but dont let them completly dissappear.It gets shear luck then for the player in the middle :-)
Haha,wow. I was very stunned when i saw the stars for this game.2?Really?Some people forget that this is a piece of work where the creator actually put mind in it and used creativity to make it happen.Look at all the crappy stuff on the mature section that is considered spam,crappy drawnings,no gameplay at all,etc.,and has 4 stars.Yes, its hard to pull yourself from the enemy.After you pushed yourself free,just add a invincble mode for a few seconds.that should solve it.Graphics are detailed,not too chunky, i like it. Fighting system could be enhanced with a few special moves to get rid of big masses of small enemys. I look forward to see more stuff from you.Keep up the spirit,you are on a good way. (and dont get too irritated on the bad votes,people here tend to judge you harder when you make good stuff,suddenly starting to gnab about that what they think is viable for their gameplay experience. But this is your game,and you can be proud of it) i think having some positive feedback too is important for further development.Rock on buddy.
Great Skill of animating through giving everything a little motion and a little logic effort to let the player figure out what to klick to advance, i love that thinking.
Its been a while back that youve made this flash so i think your skills have improved over the year.
So i guess you figured it out yourself what is a major killer here: No changing face expressions at all. Even when you use the dirtiest items of all on her on maximum speed., she still looks at you if shes thinking:" oh i still have to do the dishes and go for a walk later" :-)
Overall a nice setup, and a friendly user-interface that gives you plenty of options. Keep up the great work!
More of that kind of game! Great work!
I love how simple everything is made,but yet you can make plenty of decisions!
Why need a game called witcher when you can have everything in a compact format in flash.
I wish you all the best for the future,and more upcoming "What if" games with more medals and variety!
A classic 2nd Person shooter inspired by Counterstrike i guess.
Good so far.
There are plenty of problems though, that would need to be sorted out to make the game challenging and not a luck-shooter.
1st: You respawn in enemys often, ending in spawnkills.The game doesnt notice when someone is standing there,choosing an empty spawnpoint instead.
2nd: While ladders are working okay, using one is a death sentence for the bots and for you. You are way too slow.Climbing it a little faster would prevent avoiding them because of the high risk.
3rd: Bots dont use the ladder often,making it easy for you to camp respawn-points and shoot from roofs.
Overall a game that has a lot of potential.
Keep up the great work.
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